Features

Rituals That Fight Back

Candles, sigils, and chants raise threat—progress based.

Death Isn’t The End

Scout and assist from the ghost plane.

Reactive Haunting

The house learns your habits.

2–4 Player Co‑op Built for teamwork and panic.
Interactive Environment Doors, fuses, wards, sound traps.
Replayable Threats New maps, rites, and behaviors.