Features
Rituals That Fight Back
Candles, sigils, and chants raise threat—progress based.
Death Isn’t The End
Scout and assist from the ghost plane.
Reactive Haunting
The house learns your habits.
2–4 Player Co‑op Built for teamwork and panic.
Interactive Environment Doors, fuses, wards, sound traps.
Replayable Threats New maps, rites, and behaviors.
